Lesson 02
Today, we learnt basic C# programming for Unity game engine. We learnt how to move a duck using scripted commands both upwards and downwards. We also learnt how to limit the duck position not to move out of the screen.
We also learnt how to fire lasers from the duck by binding spacebar to the fire button. How it was done is, a cube is created and a shader is added, a script is then used to run the cube based on the activation of the binded button defined in the script.
We ended the day with a short discussion of our group project.


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